Thread: SWG Strategy
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Old 21-02-2003, 16:59   #27
Lantador
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Lantador is offline
Join Date: Jan 2003
Location: Denmark
Posts: 456
I love the part about it taking the average gamer a year to unlock a force sensetive slot.

In games like AC and EQ they also said it would be near impossible to reach maximum levels (126 in AC and 50 in EQ)..

Now people are level 220 in AC and 65 in EQ....

And just think of how quickly people reached max levels in AC2 for example, it was rediculous.

I know I'm being a critic, but I seriously doubt it will be as hard as we all hope to create a top-notch Jedi char.

My bet is that it won't be a year or more, but a only a few months, before the first tough Jedi chars emerge.

Online game creators have always failed to correctly evaluate player abilities so far, in all games I've seen (what I mean is they've said it would be sooo hard, and actually it hasn't), and I'll be surprised if they get it right this time.
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